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      3D Prophet 4000XT Comparison Review

     
     
     Date: October 22nd, 2001
     Type: Review
     Supplier: Guillemot
     Author: mayhem
     RRP: $199 AUS (Base Model)

    Testing
    In order to best judge the performance of the card a number of tests have to be performed, both in a normal game (such as Quake 3 Arena) and also in special benchmarkingk softwatre, for example Mad Onions 3D Mark 2000 and the newer 3D Mark 2001. We used all three of these programs to see what these cards could do.

    Test System 1

    Processor: Intel Pentium II 450 MHz
    Motherboard: Giga-byte 686BX
    Memory: 192 MB PC100 SDRAM
    Hard Drive: 30 GB Seagate Barracudda 7200rpm
    Sound Card: Sound Blaster AWE 64
    Operating System:

    Windows 2000 Professional (SP2)

     

    Test System 2

    Processor: AMD Duron 900 MHz
    Motherboard: BioStar AMD/VIA ATA100
    Memory: 256 MB PC133 SDRAM
    Hard Drive: 20 GB Seagate Barracudda 7200rpm
    Sound Card: Sound Blaster Live!
    Operating System: Microsoft Windows ME

    Although Test System 1 is not top end it will give you an idea of how the cards perform in a normal computer, not a brand new super fast Athlon or Intel (which me may soon be able to test on also to see how performance changes). Test System 2 is a more modern machine, although a more budget processor it has all the latest bits and pieces, PC133 memory and ATA100 IDE, this should give a good indication of how the cards will do in a more modern system.

    Quake 3 Area Demo
    Well the most common tests people perform on a video card are a very popular games, namely Quake 3 Arena, this is because it really gives a card a work out, so who are we to differ. The testing was done on a number of screen resolutions and textures detail levels on the DEMO 001 map, this is mainly because this will allow you to judge and compare these with other benchmarks done by other sites on similar graphics cards.

    Here are the results of our tests:

    Mad Onion 3D Mark 2000
    "3DMark®2000 is combining DirectX®7 support with completely new graphics, it continues to provide benchmark results that empower you to make informed upgrade decisions by delivering game content of tomorrow - today. As with all MadOnion.com benchmarks, 3DMark2000 has been created in cooperation with all of the major 3D accelerator and processor manufacturers to provide you with the best possible and most reliable set of diagnostic tools. Also included is a completely new demo-mode, which demonstrates some of the latest innovations and advances that real-time 3D graphics can now offer. Using Remedy Entertainment's acclaimed MAX-FX Technology™, 3DMark2000 demonstrates how to maximize your 3D gaming performance by using real-world gaming technology to test your system's true game performance abilities." - MadOnion.com

    Duron 900
    Pentium II 450
    4000XT
    4500
    4000XT
    4500
    Platform
    Internal
    Internal
    Internal
    3D Mark Result (3D Marks)
    1063
    1050
    1762
    1763
    CPU Speed (CPU 3D Marks)
    44
    43
    96
    97
    Game 1 - Helicopter - Low (FPS)
    18.6
    18.4
    37.0

    36.8

    Game 1 - Helicopter - Medium (FPS)
    10.2
    10.2
    23.1
    23.1
    Game 1 - Helicopter - High (FPS)
    3.3
    3.2
    10.3
    10.3
    Game 2 - Adventure - Low (FPS)
    35.6
    34.9
    45.0
    45.1
    Game 2 - Adventure - Medium (FPS)
    14.0
    13.8
    20.3
    20.4
    Game 2 - Adventure - High (FPS)
    6.9
    6.9
    11.3
    11.3
    Fill Rate (Single-Texturing) (M Triangles/s)
    229.2
    348.7
    229.3
    348.3
    Fill Rate (Multi-Texturing) (M Triangles/s)
    229.2
    348.7
    229.2
    348.1
    High Polygon Count (1 Light) (K Triangles/s)
    331
    333
    1393
    1498
    High Polygon Count (4 Lights) (K Triangles/s)
    331
    334
    893
    934
    High Polygon Count (8 Lights) (K Triangles/s)
    329
    332
    630
    638
    8MB Texture Rendering Speed (FPS)
    248.7
    347.3
    250.6
    349.4
    16MB Texture Rendering Speed (FPS)
    221.7
    230.1
    205.3
    208
    32MB Texture Rendering Speed (FPS)
    56.3
    128.5
    110.4
    110.8
    64MB Texture Rendering Speed (FPS)
    N/A
    0.4
    N/A
    2.8
    Bump Mapping (Emboxx, 3-pass) (FPS)
    62.6
    62.1
    126.7
    147.3
    Bump Mapping (Emboxx, 2-pass) (FPS)
    91.0
    90.7
    128.8
    195.4
    Bump Mapping (Emboxx, 1-pass) (FPS)
    139.8
    165.6
    140.3
    213.3
    Bump Mapping (Environment) (FPS)
    56.6
    85.0
    57.2
    85.4

    Mad Onion 3D Mark 2001
    "3DMark®2001 is the third, and latest installment in the popular 3DMark series. By combining DirectX®8 support with completely new graphics, it continues to provide benchmark results that empower you to make informed hardware assessments. As with all MadOnion.com internet-enabled benchmarks, 3DMark2001 has been created in cooperation with the major 3D accelerator and processor manufacturers to provide you with the best possible and most reliable set of diagnostic tools. We’ve also included a completely new demo-mode, which demonstrates some of the latest innovations and advances that real-time 3D Graphics can offer! Using Remedy Entertainment's acclaimed MAX-FX Technology™, 3DMark2001 demonstrates how to maximize your 3D gaming performance by using real-world gaming technology to test your system's true game performance abilities." - MadOnion.com

    Duron 900
    Pentium II 450
    4000XT
    4500
    4000XT
    4500
    3D Mark Score
    417
    658
    603
    599
    Game 1 - Car Chase - Low (FPS)
    0.7
    6.3
    8.5
    8.5
    Game 1 - Car Chase - High (FPS)
    0.4
    1.8
    1.8
    1.8
    Game 2 - Dragothic - Low (FPS)
    8.7
    14.5
    7.3
    7.4
    Game 2 - Dragothic - High (FPS)
    0.5
    5.4
    3.2
    3.2
    Game 3 - Lobby - Low (FPS)
    18.0
    18.1
    20.8
    20.8
    Game 3 - Lobby - High (FPS)
    6.3
    6.3
    6.9
    6.6
    Game 4 - Nature (FPS)
    N/A
    N/A
    N/A
    N/A
    Fill Rate (Single - Texturing) (MTexels/s)
    229.0
    348.4
    229.1
    348.3
    Fill Rate (Multi - Texturing) (MTexels/s)
    225.8
    343.2
    N/A
    343.3
    High Polygon Count (1 Light) (MTexels/s)
    2.8
    2.7
    1.1
    1.3
    High Polygon Count (8 Lights) (MTexels/s)
    1.2
    1.2
    N/A
    N/A
    Environment Bump Mapping (FPS)
    29.4
    30.6
    28.9
    28.8
    DOT3 Bump Mapping(FPS)
    21.6
    21.5
    24.6
    37.5
    Vertex Shader (FPS)
    2.7
    2.8
    3.1
    3.1
    Pixel Shader (FPS)
    N/A
    N/A
    N/A
    N/A
    Point Sprites (MSprites/s)
    N/A
    N/A
    0.4
    0.4

    Below are the results of the 3D Mark 2000 and 3D Mark 2001 tests on both the systems:

    Village Mark v1.17
    This simple benchmark program is freely available from www.powervr.com, and lets you run throught a Village scene with any number of detail and benchmarking options. Mainly we just wanted to see what sort of Frames Per Second these two cards would get, you can see our results below:

    Conclusion
    On all the tests both cards seemed to perform rather head to head, the drivers that were used are the default provided on the CD-ROM that is packaged with the video cards, an increase in performance is gained by downloading and installing the latest versions of the drivers from the Hercules website. Both cards were extremely easy to setup in both WinME and Win2k which is always an added bonus, especially since Win2k is rather picky with drivers. For those of you who run Microsofts latest Operating System Windows XP drivers will be released this week on the 25th of October.

    If you have an older system with a 2x AGP similar to the Pentium II system used in this review, then your better off saving some money for more memory (which is rather cheap at the moment) and using the 3D Prophet 4000XT, but for more high end systems the 3D Prophet 4500 provides the power for today's games with the added benefit of the TV-Out. The overall outcome brings both cards out at close paces, but with a new Athlon Gigahertz system with Double Data Rate Memory your best choosing the 4500 if possible.

    One of the only downsides to these cards is the lack of overclockability, if overclocking were more possible on these cards than I think they would have a great performance increase, its good to see a second choice along side today's GeForce chipset based cards, this leaves us waiting to see what the Kryo III might have in store for us if it is to be released.

    A big thanks must go out to Jean-Francois Galle from Guillemot Australian for supplying us with this 3D Prophet 4000XT. To find out more information on the range of products that Hercules have then please visit their website, au.hercules.com.

    Score: 8.5 / 10

    FORUM: Talk about this and other products

     

      Supplier Information

     

    Hercules Australia (a division of the Guillemot Corporation) have a wide variety of computer gaming and multimedia products from the Graphics cards to Sound Cards, TV cards and also gaming equipment, they are one of the leading brands in todays rapid computer technology market. If you would like more information on the company then please visit there site: www.guillemot.com.au, alternatively if you would like to browse the Hercules product line then you can visit there Australian site: au.hercules.com.

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